Wandering Towers: Mini Spell Expansion 3
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Wandering Towers: Mini Spell Expansion 3

Wandering Towers: Mini Spell Expansion 3

Add new twists to your magical journey with two powerful spells for Wandering Towers!

This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.

FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.

EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.

Wandering Towers base game required to play

$6.43
Wandering Towers: Mini Spell Expansion 3
$6.43

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Wandering Towers: Mini Spell Expansion 3 - Image 2
Wandering Towers: Mini Spell Expansion 3 - Image 3

Wandering Towers: Mini Spell Expansion 3

Add new twists to your magical journey with two powerful spells for Wandering Towers!

This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.

FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.

EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.

Wandering Towers base game required to play

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Add new twists to your magical journey with two powerful spells for Wandering Towers!

This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.

FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.

EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.

Wandering Towers base game required to play

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