
Escape the Dark Sector: Mission Pack 3 Quantum Rift
The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past...
Contains:
- 1 New Boss: Battle a creature who wields time itself as a weapon.
- 12 New Chapters: Four per act, including dangerous historical settings.
- 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight.
- 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters.
- 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle.
New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
Requires Escape the Dark Sector in order to play.
Original: $25.87
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Escape the Dark Sector: Mission Pack 3 Quantum Rift
The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past...
Contains:
- 1 New Boss: Battle a creature who wields time itself as a weapon.
- 12 New Chapters: Four per act, including dangerous historical settings.
- 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight.
- 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters.
- 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle.
New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
Requires Escape the Dark Sector in order to play.
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Description
The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past...
Contains:
- 1 New Boss: Battle a creature who wields time itself as a weapon.
- 12 New Chapters: Four per act, including dangerous historical settings.
- 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight.
- 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters.
- 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle.
New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
Requires Escape the Dark Sector in order to play.




















